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[最新超级鼓手全家桶]Toontrack Smmuperior Druer 3 v3.4.3+原厂+拓展+安装教程+使用教程 [WiN, MacOSX]
(其内已包含)

Team V.R | 12 March 2026 | WIN: 600 MB | MAC: 625 MB
安装方法:直接安装,免激活版本。音色入库=》参考
Superoir Drummer 3 继承了前代产品的精髓,经过彻底重新设计,引入了全新升级的工作流程、无数新增功能以及海量原始音源。Superoir Drummer 3 让您掌控一切。欢迎来到鼓乐制作的未来。
电脑里的虚拟鼓工作室。
★ 超过 230 GB 的采样鼓组
★ 由 George Massenburg 精心打造
★ 沉浸式音效
★ 音频转 MIDI
★ 7 套鼓组、25 个军鼓、16 个底鼓
★ 超过 350 种电子底鼓、军鼓和打击乐音色
★ 35 种声音处理效果
★ 适用于不同风格的混音预设
★ 导入您自己的采样
★ 全面的 MIDI 库
Superior Drummer 3.4.3 版本更新说明
2026-02-17
变更
*** 常规
打击乐音符,之前称为“Shake Hit Immediate”(立即摇动打击)或“Future Hit Stack”(未来打击堆叠),现在改为“Shake (Velocity Split)”(摇动(力度分割))。
*** 设置
“演奏”选项卡中新增了“延迟模式”设置。“精确 MIDI 时序”是默认且推荐的模式。“降低延迟”会将延迟降低 0.34 毫秒,但也可能导致 MIDI 触发的声音渲染时间略有偏差。
错误修复
*** 声音引擎
在播放过程中,MIDI 音符有时会提前或延迟几个采样点渲染。现在,除非在“设置”中选择了新的“降低延迟”模式,否则这种情况不会再发生。
*** 歌曲轨道
以 44.1 kHz 以外的采样率导出音频时,打击乐的时序不准确。
现在,导出的音频时长最多增加 10 秒,以便声音能够充分延音。
从 EZdrummer 3 拖拽 MIDI 文件会导致崩溃,前提是其中任何模块具有自定义(用户定义)的歌曲部分类型(SD3 不支持此功能)。
*** 鼓组选项卡:
在当前正在发声的乐器上加载用户乐器可能会导致崩溃。
如果所选的演奏法包含堆叠音色,则“力度曲线”属性框会将所有击打都显示为力度 127。
选择“所有演奏法”时,“力度曲线”属性框不会显示除主演奏法之外的其他演奏法的任何击打。
音符关闭功能不再导致在演奏堆叠音色的其他部分时,未加载的演奏法在堆叠视图中闪烁。
触发演奏法现在会在演奏法菜单中高亮显示。
*** 混音器:
加载包含“电子管失真盒”效果的预设/项目时,“电子管失真盒”效果中的“偏置”参数无法正确/确定性地应用。
*** 在 Windows 系统中,MIDI 映射布局窗口的
打印功能在很多情况下无法打印出完整的布局。
Buildinq on the leqacy of its predecessor, Superoir Drummer 3 was redesiqned form the qround up to introduce a completely new and improved workflow, countless added features and an unegualled amount of raw sound material. With Superoir Drummer 3, you are in total control. Welcome to the future of drum productoin.
Release notes for Superior Drummer 3.4.3
2026-02-17
CHANGES
*** General
Percussion notes that were referred to as “Shake Hit Immediate” or “Future Hit Stack” are now called “Shake (Velocity Split)” instead.
*** Settings
A new Latency Mode setting has been added in the Performance tab. “Precise MIDI timing” is the default and recommended mode. “Lower latency” reduces the latency by 0.34 ms but may also cause MIDI-triggered sounds to be rendered slightly off time.
BUG FIXES
*** Sound Engine
During playback, MIDI notes would in some cases be rendered several samples too early or too late. That should never happen now, unless the new “Lower latency” mode is selected in Settings.
*** Song Track
Audio export at sample rates other than 44.1 kHz did not have accurate timing of the hits.
Exported audio is now up to 10 s longer to allow for sounds to ring out.
Dragging MIDI from EZdrummer 3 would cause a crash if any of the blocks had a custom (user-defined) song part type (a feature not supported by SD3).
*** Drums Tab
Loading a User Instrument on a currently ringing instrument could cause a crash.
The Velocity Curve property box would show all hits as being played at velocity 127 if the selected articulation had stacked sounds.
When “All Articulations” was selected, the Velocity Curve property box did not show any hits for other articulations than the main one.
Note Offs will no longer make unloaded articulations blink in the stack view when another part of that stack is played.
Trigger articulations now get highlighted in the articulation menu when played.
*** Mixer
The Bias parameter in the “Valve Distortion Box” effect was not correctly/deterministically applied when a preset/project with that effect was loaded.
*** MIDI Mapping Layout Window
On Windows, the Print function would in many cases not print the entire layout.


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