
Team V.R | 08 August 2026 | 55 MB
安装方法:只需安装,免激活版本。
Rippler重新定义了模态合成,
它融合了最先进的模态合成技术,例如双向能量耦合,以及经典的减法合成,配备两个振荡器和两个滤波器。
Rippler 的核心是利用谐振器组来模拟各种乐器的声音,而无需使用采样。通过多个调制参数,它可以产生从合成器音垫和弦乐到打击乐和拨弦乐器等各种音色。
无处不在的调制:
每个参数都可以由多个调制源(例如包络和 LFO)进行调制。
简单的拖放式调制系统让您可以轻松创建复杂且不断变化的声音。使用调制映射功能,您可以自定义响应曲线来塑造任何调制连接——将线性调制转换为指数、S 形或阶梯式响应,从而精确控制每个调制源如何影响其目标。
模块化效果器
主总线上最多可连接 13 个效果器,每个图层最多可连接 12 个效果器,所有效果器都以完全模块化的方式连接。
您可以按任意顺序连接效果器,从而创造出从微妙温暖到极端破坏的独特音色。
双层架构:
两个独立的合成层,采用并联和串联谐振器路由。
谐振器之间的双向能量传递可产生丰富、不断变化的音色,并能自然地响应您的演奏。
更新日志
1.0.40 2026-08-07
新增:
★ 新增噪声密度模式(默认启用)。
★ 启用 MPE 后,会将 MPE 调制添加到当前预设(可选)。
★ 音频输入现在是可选的。
★ 在标题菜单中添加了教程链接。
更改:
★ 启用 MPE 现在是全局设置,而不是预设设置。
★ 降低了使用 LFO 调制时的音频线程开销。
修复:
★ 修复了在音频播放时编辑调制连接时崩溃的问题。
★ 修复了撤销操作不包含第一次更改的问题。
★ 修复了 Rand 调制器在 macOS 和 Windows 上的行为不同的问题。
★ 修复了音频处理过程中发生内部错误时插件不再导致宿主程序崩溃的问题。
★ 修复了关闭缩放窗口后手动模式下更新分音显示的问题。★ 修复
了手动模式下显示正确的高亮分音的问题。
★ 修复了更改滤波器类型时滤波器系数不更新的问题。
★ 修复了清除“音色”时滤波器频谱冻结的问题。
★ 修复了元音滤波器在重复音符上不再产生不同声音的问题。
★ 修复了 LFO 上升沿行为错误的问题。
★ 修复了 MTS-ESP 和调音文件不再插值频率,而是四舍五入到最接近的音符的问题。
★ 修复了采样率高于 44100 时耦合谐振器爆炸的问题
。★ 修复了耦合谐振器输出电平随采样率变化的问题。
★ 修复了预设预览音量保存和恢复的问题。
Modal Synthesis, Reimagined
Rippler brings state-of-the-art modal synthesis with techniques such as bi-directional energy coupling, combined with classic subtractive synthesis featuring two oscillators and two filters.
At its core, Rippler uses banks of resonators to replicate the sound of various instruments without the use of samples. With several modulated parameters it can produce varied tones from pads and strings to percussive and plucked sounds.
Modulations Everywhere
Every parameter can be modulated by multiple sources such as envelopes and LFOs.
A simple drag-and-drop modulation system makes it easy to create complex, evolving sounds. Shape any modulation connection with custom response curves using Mod Mapping — turn linear modulation into exponential, S-curved, or stepped responses for precise control over how each source affects its destination.
Modular Effects Chain
13 effects on the master bus and 12 per layer, all in a fully modular chain.
Chain effects in any order to create unique sonic textures from subtle warmth to extreme destruction.
Dual Layer Architecture
Two independent synthesis layers with parallel and serial resonator routing.
Bi-directional energy transfer between resonators creates rich, evolving timbres that respond naturally to your playing.
Changelog
1.0.40 2026-08-07
new:
★ Added new noise density mode (enabled by default).
★ MPE enabled adds MPE modulations to current preset (optional).
★ Audio input is now optional.
★ Added tutorials link to header menu.
changes:
★ MPE enabled is now a global setting instead of preset setting.
★ Reduced audio thread overhead when using LFO modulations.
fixes:
★ Fixed a crash when editing modulation connections while audio is playing.
★ Fixed Undo not including the first change.
★ Fixed the Rand modulator behaving differently on macOS than on Windows.
★ The plugin no longer crashes the host if an internal error occurs during audio processing.
★ Fix Manual mode update partials display after closing the zoom window.
★ Fix Manual mode shows the correct highlighted partial.
★ Fix filters not updating coefficients when changing filter type.
★ Fix filters spectrum freezing when clearing Voices.
★ Fix vowel filter no longer produce different sounds on repeated notes.
★ Fix wrong LFO rise behavior.
★ Fix MTS-ESP and tuning files no longer interpolate frequencies, instead round to nearest note.
★ Fix coupled resonators exploding on sample rate higher than 44100.
★ Fix coupled resonators with different output level depending on sample rate.
★ Fix preset preview volume saved and restored.


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