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[RTM Audio 插件合集 ] RTM Audio Plugins 2026.07 [MacOSX]
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GUISEPPE | 20 July 2026 | 15 MB
安装方法:只需安装,尽情享受!
腾出空间。其他什么都不改。
这是一个链接式的跨通道去掩蔽器。把它放在你想保护的音轨和掩盖它的音轨上。它会清除它们冲突的频率重叠部分,并且逐频段地证明它没有影响到其他任何部分。
一个声音掩盖了另一个声音。把它解除掩盖。
这就是掩蔽:合成器吞噬了人声,贝斯吞噬了底鼓。D·MASK 为一个音轨在另一个音轨内部开辟了一个空间。它只在它们冲突的地方移动。
这种“雕刻”是感知上的,跨越 24 个 ERB 临界频段,也就是你耳朵实际使用的频率范围。而且它是代数式的:当一个频段没有被“雕刻”时,输出等于输入,精确到比特。
雕刻的程度完全由你决定。“最大增益”为任何单个频段设置了一个以 dB 为单位的硬性上限,因此当编曲变薄时,不会出现过度“雕刻”的情况;“速度”设置了“雕刻”释放的速度:在复杂的素材中更快,在更平滑的过渡中更慢。
在图表上移动,雕刻会跟随冲突点,其他位置则保持平坦。
01· 真实可靠
效果显著。
当某个频段未被雕刻时,输出与输入完全一致,位级精确。响度匹配的盲听 A/B 测试让任何人都能判断变化,而聆听模式则可以精确地独奏被移除的部分。设置两个版本的雕刻,即可在它们之间即时切换,并且它们会随项目一起保存。无需任何信任。
02· 感知精准
它知道何时停止。
雕刻功能适用于 24 个 ERB 临界频段,这是人耳实际使用的频段间距。感知模式会根据掩蔽器构建真实的掩蔽阈值,并且只切割到足以将源提升到该阈值以上的深度,不会多切一分贝。已经超过阈值的频段将完全保持不变,平滑的垫音也不会再像失真吉他那样被雕刻。在我们基于真实多轨工程的 STOI 测试中:在相同的附带损害下,清晰度提高了 63%。
03 · 全会话视图
它能查看整个混音。
矩阵视图在一个窗口中排列会话中的所有 D·MASK,每个受保护的音源及其对应的掩蔽器都会显示出来。这是单个轨道插件无法实现的视图。
Make space. Change nothing else.
A linked, cross-channel un-masker. Drop it on the track you want to protect and the one that’s burying it. It clears the frequency overlap where they clash, only there, and proves, band by band, that it touched nothing else.
One sound is burying another. Un-bury it.
That’s masking: the synth eats the vocal, the bass swallows the kick. D·MASK carves a pocket for one track inside another. It moves only where they clash.
The carve is perceptual, across 24 ERB critical bands, the spacing your ears actually use. And it’s algebraic: when a band isn’t being carved, the output equals the input, to the bit.
How far it goes stays yours. Max GR puts a hard ceiling in dB on any single band, so nothing gets gouged when the arrangement thins out, and Speed sets how quickly the carve lets go: tighter on busy material, slower for a smoother trail.
Move across the graph, the carve follows the clash, flat everywhere else.
01 · Honest
It proves it.
When a band isn’t being carved, the output equals the input, bit-exact. A loudness-matched blind A/B lets anyone judge the change, and a Listen mode solos exactly what was removed. Set up two versions of a carve, flip between them instantly, and they save with the project. No faith required.
02 · Perceptual
It knows when to stop.
The carve works across 24 ERB critical bands, the spacing the ear actually uses. Perceptual mode then builds the real masked threshold from the masker and cuts only as deep as it takes to lift the source above it, not a dB more. A band that already clears the threshold is left completely untouched, and a smooth pad no longer gets carved like a distorted guitar. In our STOI testing across real multitrack sessions: +63% more intelligibility for the same collateral damage.
03 · Session-wide
It sees the whole mix.
A Matrix view lines up every D·MASK in the session in one window, each protected source and the maskers ducking for it. The one view a per-track plug-in can’t show.


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