
Team R2R | 02 Jul 2026 | 10.9MB
安装方法:若要运行 .r2rwm 文件,您需要安装“TEAM.R2R.System.v1.5.0-R2R”(下载包内已提供)。
转换器式削波和饱和处理,打造更响亮、更饱满、更可控的混音。
它旨在增加密度、控制峰值并提升感知响度,同时保持声音的聚焦性、音乐性和混音就绪状态。
饱和处理
模拟
模拟饱和处理会在瞬态峰值进入削波器之前对其进行柔化,从而增加声音密度和电平控制,同时保持声音的自然性和音乐性。非常适合用于鼓、贝斯、人声、总线和整体混音,尤其适合在不产生明显失真的情况下提升响度。
数字
数字饱和处理会将信号推向更强的饱和曲线,从而增加谐波色彩、增强力度并提升感知响度。当您想要让鼓声更有冲击力、贝斯更厚实、合成器和吉他更突出,或者让混音听起来更有活力时,可以使用此功能。
Converter-style clipping and saturation for louder, denser, more controlled mixes.
It is designed to add density, control peaks, and increase perceived loudness while keeping the sound focused, musical, and mix-ready.
SATURATION
ANALOG
Analog Saturation gently softens transient peaks before they hit the clipper, adding density and level control while keeping the sound natural and musical. Perfect for drums, bass, vocals, buses, and full mixes when you want extra loudness without obvious distortion.
DIGITAL
Digital Saturation drives the signal into a stronger saturation curve, adding harmonic color, firmness, and perceived loudness. Use it when you want drums to hit harder, bass to feel thicker, synths and guitars to cut through, or a mix to sound more pushed and energetic.


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