[电子综合乐器合成设计音源]Slate and Ash Choreographs v1.1.0 [KONTAKT](20.45Gb)

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[更新:7套宝藏音源 全家桶] Slate and Ash STRINGS/RUINS/MIRRORS/Spectres/Choreographs/Landforms/Cycles [KONTAKT](200GB+)
(其内已包含)

P2P | 19 December 2025 | 20.45 GB

CHOREOGRAPHS 是一个可塑性强、开放的系统,它由相互连接的信号、脉冲和模式组成,探索了通过运动序列来设计声音的原理。它是一幅永恒动画的地图,动态形态在空间、形状和时间中翩翩起舞。

创作模式
CHOREOGRAPHS在其信号路径中散布着150多个可独立调节控件,其跳动的核心是运动。
三个基于采样的振荡器输入一个精炼的独特音乐设备架构,形成一个声音设计环境,起初是多音合成器,随后扩展为鼓机、拖放采样器或颗粒化处理器。通过从多种调制器中选择,包括复杂的LFO、MIDI控制单元、波动随机信号以及高度多功能的步进调制器,几乎可以将运动注入到任何地方。

时间与空间
《编舞》(CHOREOGRAPHS)正是对这一理念的探索;它是一种乐器,让动作找到其独特的音响表达。当编舞者构思出即将表演的动作时,《编舞》便设定了表演的参数,使其自然呈现。它​​是作曲与表演的交汇:一半是即兴的,一半是精心设计的。

波浪的集合
《编舞》由大量经过专业采样的模拟、数字和模块化合成器、鼓机、原声乐器和噪声源组成。

超过400个采样源涵盖了从珍贵模拟经典的温暖音色到模块化振荡器的拨弦和爆发;从物理建模材料的铃声般的闪烁到类似ROM采样器的原声采样混合音色。此外,还包含一系列特色噪声层——噼啪作响的静电声、嗡嗡作响的放大器声、布料摩擦声、刮擦声、远处鸟鸣声——这些噪声层层叠加,将普通的合成器音色分解成半抹去、尘封的质感。

声音星座
CHOREOGRAPHS预设库包含650多个音色,每个音色都可以在引擎中细分分析。

从翻滚纠缠的琶音到充满混响的沉重无人机;低沉低音的旋涡与交织的锐利打击节奏交织;野兽般的电影感手势,充满动态重复的圆形脉冲;以及角度分明的多节奏,随意扭转,不受传统四小节格子束缚。

现在拥有无限路径
通过免费更新,CHOREOGRAPHS采用强大的全新随机化引擎实现变形。
此次更新还扩展了音效库,加入了由一群开创性电子艺术家设计的新预设:Clark、Rival Consoles、Nosaj Thing、Nadia Struiwigh、Tom VR、O’Flynn、Hodge、Aho Ssan和Kai Whiston,提供了更丰富的声音选择。

和声几何
编舞的核心是复杂调制音高的能力。
与模块合成类似,声音的音高可以与其包络的触发分离。这彻底开辟了一种全新的和声序列方法——音高持续且瞬时更新,使得复杂的序列、LFO驱动的旋律和独特碎片化的多节奏成为可能。一切都汇入音阶量化器,智能地将音高拉向一致,将混乱转化为和谐。

时间之圆
CHOREOGRAPHS 中的欧几里得序列生成基于几何划分和数学对称性的抽象序列。
四条旋转的圆形扳机相互碰撞,形成重叠的节奏,并带来独特的引力拉力。每条航道都处于自己的轨道中,创造出不断演变的和声进程、相位对位和棱角分明的结构。

精选 + 创作
CHOREOGRAPHS 既是采样器,也是合成器。
采样只需直接插入三个音色槽中的任意一个,即可加载到引擎中。加载完成后,各种声音塑造参数可以将其切割成形。除了从零开始,把自定义采样拖入任何600+预设音色中,也能瞬间获得新颖体验。自定义脉冲响应也可以通过拖入卷积效果槽加载,从而实现无限空间。

技术细节
– 22GB 下载
– 8,387个采样
– 661个发动机预设音色
– 427个采样源
– 122个精选发动机状态

需要Native Instruments Kontakt Player或Kontakt FULL v7.10.9及更高版本!

A malleable, open system of interconnecting signals, pulses, and patterns, CHOREOGRAPHS explores the principle of designing sound through sequences of movement. It is a map of perpetual animation, where dynamic forms dance in space, shape, and time.

PATTERNS OF CREATION
With over 150 individually modulatable controls scattered throughout its signal path, CHOREOGRAPHS has movement at its beating heart.
Three sample-based oscillators feed into a refined architecture of unique musical devices to form a sound design environment that begins as a polyphonic synthesiser, but augments into a drum machine, drag-and-drop sampler, or granular processor. Movement is injected almost anywhere by selecting from a broad range of modulators including complex LFOs, MIDI CC, fluctuating random signals, and highly versatile step-modulators.

BODIES IN TIME AND SPACE
Like a choreography, a synthesis system is a map of motion — a blueprint of moving parts.
CHOREOGRAPHS is an exploration of this idea; an instrument where movement finds its own sonic expression. As the choreographer plots out the movements to be performed, CHOREOGRAPHS sets the parameters for the performance to emerge. It is the meeting of the composition and the performance: half-spontaneous, half-designed.

AN ASSEMBLY OF WAVES
CHOREOGRAPHS is comprised of a large collection of expertly sampled analogue, digital, and modular synthesisers, drum machines, acoustic instruments, and noise sources.
Over 400 sample sources cover everything from the warmth of prized analogue classics to the plucks and bursts of modular oscillators; the bell-like twinkles of physically modelled materials to the rompler-like blend of acoustic samples. Included also is a bank of characteristic noise layers — crackling static, buzzing amplifiers, fumbled cloth, scraped membranes, distant bird calls — that layer together to break down generic synth sounds into half-erased, dusty textures.

CONSTELLATIONS OF SOUND
The CHOREOGRAPHS preset library contains over 650 patches, each of which can be picked apart within the engine.
Anything from churning, tangled arpeggios to heavy drones dripping in reverb; buckling swirls of deep bass to cross stitched rhythms of sharp percussion; beastly, cinematic gestures to circular pulses full of kinetic repetition; and angular polyrhythms that twist and turn at will, untethered from the traditional four-bar grid.

NOW WITH INFINITE PATHS
With a free update, CHOREOGRAPHS transforms with a powerful new randomisation engine.
The update also expands the sound library with new presets designed by a group of seminal electronic artists: Clark, Rival Consoles, Nosaj Thing, Nadia Struiwigh, Tom VR, O’Flynn, Hodge, Aho Ssan, and Kai Whiston, offering an expanded palette of sounds to explore.

HARMONIC GEOMETRY
Central to CHOREOGRAPHS is the ability to complexly modulate pitch.
As in modular synthesis, the pitch of a voice can be detached from the triggering of its envelope. This blows wide open a whole new methodology of harmonic sequencing — pitches are continuously and instantaneously updated, allowing for intricately plotted sequences, LFO driven melodies, and uniquely fragmented polyrhythms. Everything feeds into a scale quantiser, intelligently pulling pitches into line, turning chaos into harmony.

CIRCLES IN TIME
The Euclidean sequencer in CHOREOGRAPHS spawns abstract sequences based on geometric divisions and mathematical symmetry.
Four lanes of rotating circular triggers play against each other, carving out overlapping rhythms with unique gravitational pulls. Each lane sits in its own orbit, creating evolving harmonic progressions, phasing counterpoints, and angular structures.

CURATE + CREATE
CHOREOGRAPHS is as much a sampler as it is a synthesiser.
Samples are loaded into the engine by simply dropping them into any of the three voice slots. Once loaded, a myriad of voice shaping parameters can chop them into shape. As well as starting from scratch, dragging a custom sample into any of the 600+ preset patches is an instantaneous way to get something novel out of it. Custom impulse responses can also be loaded by dragging them onto the convolution effect slot, allowing for an infinity of spaces.

TECHNICAL DETAILS
– 22GB download
– 8,387 samples
– 661 engine preset patches
– 427 sample sources
– 122 curated engine states

Requires Native Instruments Kontakt Player or Kontakt FULL v7.10.9 or higher!

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